Ryosuke Takata

Ph.D student studying artificial life at the University of Tokyo
JSPS research fellowship DC2

News

DateActivities
2024.04.10Lecture at the University of Tokyo VR Center Metaverse Seminar. The title is "Simulation of LLM Agents Emanating Individuality from Collectivity in Virtual Reality."
2024.03.25He introduced the student session of JSAI2024. The video is here.
2024.03.07He received the FOST Award for his research results, which were funded by the foudation for the Fusion Of Science and Technology (FOST) as Principal Investigator.
2024.03.05Oral presentation at the HAI Symposium 2024. The title is "Interaction of LLM Agents Emerging Individuality from Collectivity." And He received the Student Encouragement Award.
2023.12.18Lecture at the University of Tokyo VR Center Doctoral Symposium. The title is "Evolution of Swarm and Neural Network Dynamics Based on Chemotaxis."
2023.09.07-2023.09.09Poster presentation at the 40th Annual Meeting of the Japanese Cognitive Science Society. The title is "Cognitive Modeling of Thrill-Seeking Irrational Behavior with Conflicting Adaptive Optimizations."
2023.07.23-2023.07.28Poster presentation at ALIFE2023. The title is "Evolving Collective AI: Simulation of Ants Communicating via Chemicals."
2023.06.08Organized the student session "What do people want from Artificial Intelligence" at JSAI2023.
2023.03.05Poster presentation at the HAI Symposium 2023. The title is "A Cognitive Model of Thrill Using Evolutionary Computation and Reinforcement Learning."
2023.02.17-2023.02.19He developed the VR system for the VR installation work "Mind Time Machine II".
2022.11.23Oral presentation at the ALife Japan Workshop #5. The title is "Emergence of Collective Behavior through Evolution of Individuals and Interaction."
2022.09.05He received Ikeda Scientific Co. Bridge Fellowship Grants. The research theme is "Modeling Group Emergence Based on Learning in Play."
2022.08.25He received GCP (Google Cloud Platform) Credit Award and $12,000 GCP Credits. The research theme is "Artificial Life Study in Simulated Environments."
2022.07.01Poster presentation at the ALife Japan Workshop #4. The title is "Emergence of Organized Behavior through Multi-Agent Reinforcement Learning of Kick the Can Game."
2022.03.17He received his degree at the Shizuoka University Degree Conferral Ceremony, representing 378 students in the master's program. He also received the Dean's Award of Informatics, for his outstanding academic achievement. The article is here.
2022.03.04-2022.03.05Poster presentation at the Hyper Interdisciplinary Conference 2022. The title is "Development of a Cognitive Model of Thrill-Seeking." And he received the Career Design Research Center Award.
2022.03.02-2022.03.03Oral presentation at the HAI Symposium 2022. The title is "Analysis of Group Organization and Dynamics through Reinforcement Learning in "Kick the Can" Game."
2021.12.23He received an Outstanding Achievement Award at Shizuoka University and was exempted from paying tuition for the second semester. The article is here.
2021.12.17He has been accepted for a research grant from the foudation for the Fusion Of Science and Technology (FOST). The research theme is "Developing NPCs that Thrill by Combining Instinct and Learned Value Functions." The result is here.
2021.09.03-2021.09.05Oral presentation (online) at the 38th Annual Meeting of the Japanese Cognitive Science Society. The title is "Reinforcement Learning Agents Solving the Mutual Prediction Problem through Different Standpoints."
2021.06.08-2021.06.11Oral presentation (online) at the 35th Annual Conference of the Japanese Society for Artificial Intelligence. The title is "Acquiring Cooperative Behavior through Reinforcement Learning of Winning Strategy."
2021.03.17-2021.05.28In the toio Do! contest, my work passed the first screening (idea solicitation), the second screening (work submission), and won the Special Jury Award at the final judging session. The award-winning work is here. And here is the judging process.
2021.03.09-2021.03.10Oral presentation (online) at the HAI Symposium 2021. The title is "Cooperation without Person Perception on Kick the Can Game." And He received the Student Encouragement Award.
2020.12.03He won the Special Jury Award for his YouTube video in the "Let's Do Robots! toio & Unity Movie Contest." The winning video is here.
2020.11.07Participated in the 3rd Shizuoka Tech Plan Grand Prix with the HAI-NE team. Our title is "Interpersonal communication support based on HAI design methodology." And our team won the Grand Prize (300,000 yen), the Yamaha Motor Prize (100,000 yen), and the Hamamatsu Iwata Shinkin Bank Prize (100,000 yen). The article is here.
2020.10.17-2020.10.18Oral presentation (online) at Human Interface Cyber Colloquium. The title is "Group Formation and Behavioral Analysis of Kick the Can by Agents Using Reinforcement Learning." Received the Best Presentation Award.
2020.09.17-2020.09.19Poster presentation (online) at the 37th Annual Meeting of the Japanese Cognitive Science Society. The title is "Physical Interaction of Kick the Can Using Reinforcement Learning."
2020.06.09-2020.06.12Poster presentation (online) at the 34th Annual Conference of the Japanese Society for Artificial Intelligence. The title is "Analysis of Cooperative Interaction between Creatures Using Neuroevolution."
2020.03.06-2020.03.07Oral presentation (online) at the HAI Symposium 2020. The title is "Automatic Acquisition of Cooperative Behavior by Creatures through Reinforcement Learning."
2020.02.29-2020.03.01Oral presentation (online) as a finalist at the 9th Science Intercollegiate Meeting. The title is "Analysis of Coevolution and Motivation in Action Game AI: A Case Study of Bomberman."
2019.12.12He received an Outstanding Achievement Award at Shizuoka University and was exempted from paying tuition for the second semester. The article is here.
2019.10.06-2019.10.10Oral and poster presentations at the international conference HAI2019. The title is "Design of Cooperative Interaction between Humans and AI Creatures through Reinforcement Learning."
2019.08.21Participated in Hack U 2019 NAGOYA, a student hackathon organized by Yahoo! JAPAN.
2019.03.02-2019.03.03Oral presentation as a finalist at the 8th Science Intercollegiate. The title is "Self Learning Method for Discovering the Secret Tricks of Action Games: A Case Study of Super Mario Bros." And received the Special Jury Award (50,000 yen). The article is here.
2018.12.15Participated in the "Regional Development in Shizuoka - Realization of Regional Development through Apps" Hackathon. Won the Special Jury Award. The article is here.
2018.09.29Participated in the "Regional Development in Shizuoka - Realization of Regional Development through Apps" ideathon. Won the Unique Idea Award. The article is here.
2018.03.16At the graduation ceremony of National Institute of Technology, Matsue College, he recieved The Institute of Electrical and Information Engineers Award, the Distinguished Service Award, the Outstanding Achievement Award, and the Outstanding Graduate Student Award.
2018.03.02-2018.03.03Oral presentation at the 39th Annual Conference on Game Informatics. The title is "Proposal of A Self Learning Method to Discover Secret Tricks Using Infinite 1-up as The Theme." And he eceived the Young Scientist Encouragement Award. The article is here.
2017.03.25Talked with Matz and Ayaka Ikezawa at the talk session of the 2nd Smalruby Programming Koshien.
2017.01.06-2017.01.08Poster presentation at the 58th Programming Symposium. The title is "Introduction of Making AI Program for the 1st 'Smalruby Koshien' and its Future Prospects."
2016.11.26-2016.11.27Participated in "Challenge with RESAS-API! Hackathon for Regional Development in Shimane".
2016.09.24Individual and group exhibits at the student zone exhibition booth at Open Source Conference 2016 Shimane.
2016.09.17Lectured at the Smalruby Programming Koshien Experience Seminar held at Matsue Open Source Lab.
2016.09.10-2016.09.11Participated in the Hiyaoroshi GO hackathon held at the old house "Fujinbo".
2016.08.29-2016.09.09Participated in an internship at the Network Applied Communication Laboratory.
2016.08.21He won 1st place in the 100m breaststroke and 1st place in the 200m breaststroke at the 51st National Institute of Technology Championships. He also received a special commendation from the National College of Technology Athletic Meet for winning the 100m breaststroke for three consecutive years.
2016.03.26He participated in the finals of the first Smalruby Programming Koshien and won. The article is here.
2016.02.29-2016.03.04Participated in a Ruby camp and developed and presented a game using Arduino.
2016.02.21Participated in the 164th Western Honshu Indoor Swimming Competition. Won the Outstanding Athlete Award at the last swimming competition in high school.
2016.01.11Received the Outstanding Athlete Award at a ceremony in Matsue City.
2015.08.30He won 1st place in 100m breaststroke and 1st place in 200m breaststroke at the 50th National Institute of Technology Championships.
2015.07.12He won the prefectural championships (1st place in the prefecture) in the 100m breaststroke and 200m breaststroke at the Shimane Prefectural Swimming Championships. The article is here.
2014.08.24He won 1st place in 100m breaststroke, 2nd place in 200m breaststroke at the 49th National Institute of Technology Championships.
2014.07.13He won the prefectural championship (1st place in the prefecture) in the 100m breaststroke at the Shimane Prefectural Swimming Championships. The article is here.
2012.11.28Oral presentation as a representative of a junior high school in the Shimane Research and Study Presentation Contest, and won the Excellence Award.
2011.09.02Oral presentation as a representative of a junior high school at the 2011 Juvenile Claims Matsue Convention, and won the Excellence Award.